JBProductions.png)
12/14/24
The starting house. Collision on the doors isn't active because the doors are not programmed yet.
12/16/24
The first dungeon that leaves the first area.
03/02/25
This will be the main building in my game where the vendors and many other things that i don't want to get into datail
about will be located. It has a functioning elevator and automatic sliding glass front doors.